mirror of https://github.com/torvalds/linux.git
496 lines
14 KiB
C
496 lines
14 KiB
C
/* SPDX-License-Identifier: GPL-2.0-only
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*
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* Generic bitmap / 8 bpp image bitstreamer for packed pixel framebuffers
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*
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* Rewritten by:
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* Copyright (C) 2025 Zsolt Kajtar (soci@c64.rulez.org)
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*
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* Based on previous work of:
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* Copyright (C) June 1999 James Simmons
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* Anton Vorontsov <avorontsov@ru.mvista.com>
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* Pavel Pisa <pisa@cmp.felk.cvut.cz>
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* Antonino A. Daplas <adaplas@gmail.com>
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* and others
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*
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* NOTES:
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*
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* Handles native and foreign byte order on both endians, standard and
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* reverse pixel order in a byte (<8 BPP), word length of 32/64 bits,
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* bits per pixel from 1 to the word length. Handles line lengths at byte
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* granularity while maintaining aligned accesses.
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*
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* Optimized routines for word aligned 1, 2, 4 pixel per word for high
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* bpp modes and 4 pixel at a time operation for low bpp.
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*
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* The color image is expected to be one byte per pixel, and values should
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* not exceed the bitdepth or the pseudo palette (if used).
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*/
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#include "fb_draw.h"
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/* bitmap image iterator, one pixel at a time */
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struct fb_bitmap_iter {
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const u8 *data;
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unsigned long colors[2];
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int width, i;
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};
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static bool fb_bitmap_image(void *iterator, unsigned long *pixels, int *bits)
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{
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struct fb_bitmap_iter *iter = iterator;
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if (iter->i < iter->width) {
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int bit = ~iter->i & (BITS_PER_BYTE-1);
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int byte = iter->i++ / BITS_PER_BYTE;
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*pixels = iter->colors[(iter->data[byte] >> bit) & 1];
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return true;
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}
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iter->data += BITS_TO_BYTES(iter->width);
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iter->i = 0;
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return false;
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}
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/* color image iterator, one pixel at a time */
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struct fb_color_iter {
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const u8 *data;
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const u32 *palette;
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struct fb_reverse reverse;
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int shift;
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int width, i;
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};
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static bool fb_color_image(void *iterator, unsigned long *pixels, int *bits)
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{
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struct fb_color_iter *iter = iterator;
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if (iter->i < iter->width) {
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unsigned long color = iter->data[iter->i++];
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if (iter->palette)
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color = iter->palette[color];
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*pixels = color << iter->shift;
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if (iter->reverse.pixel)
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*pixels = fb_reverse_bits_long(*pixels);
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return true;
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}
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iter->data += iter->width;
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iter->i = 0;
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return false;
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}
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/* bitmap image iterator, 4 pixels at a time */
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struct fb_bitmap4x_iter {
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const u8 *data;
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u32 fgxcolor, bgcolor;
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int width, i;
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const u32 *expand;
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int bpp;
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bool top;
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};
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static bool fb_bitmap4x_image(void *iterator, unsigned long *pixels, int *bits)
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{
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struct fb_bitmap4x_iter *iter = iterator;
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u8 data;
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if (iter->i >= BITS_PER_BYTE/2) {
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iter->i -= BITS_PER_BYTE/2;
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iter->top = !iter->top;
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if (iter->top)
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data = *iter->data++ >> BITS_PER_BYTE/2;
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else
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data = iter->data[-1] & ((1 << BITS_PER_BYTE/2)-1);
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} else if (iter->i != 0) {
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*bits = iter->bpp * iter->i;
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if (iter->top)
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data = iter->data[-1] & ((1 << BITS_PER_BYTE/2)-1);
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else
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data = *iter->data++ >> BITS_PER_BYTE/2;
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#ifndef __LITTLE_ENDIAN
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data >>= BITS_PER_BYTE/2 - iter->i;
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#endif
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iter->i = 0;
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} else {
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*bits = iter->bpp * BITS_PER_BYTE/2;
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iter->i = iter->width;
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iter->top = false;
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return false;
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}
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*pixels = (iter->fgxcolor & iter->expand[data]) ^ iter->bgcolor;
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#ifndef __LITTLE_ENDIAN
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*pixels <<= BITS_PER_LONG - *bits;
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#endif
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return true;
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}
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/* draw a line a group of pixels at a time */
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static __always_inline void fb_bitblit(bool (*get)(void *iter, unsigned long *pixels,
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int *bits),
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void *iter, int bits, struct fb_address *dst,
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struct fb_reverse reverse)
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{
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unsigned long pixels, val, mask, old;
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int offset = 0;
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int shift = dst->bits;
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if (shift) {
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old = fb_read_offset(0, dst);
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val = fb_reverse_long(old, reverse);
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val &= ~fb_right(~0UL, shift);
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} else {
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old = 0;
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val = 0;
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}
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while (get(iter, &pixels, &bits)) {
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val |= fb_right(pixels, shift);
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shift += bits;
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if (shift < BITS_PER_LONG)
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continue;
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val = fb_reverse_long(val, reverse);
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fb_write_offset(val, offset++, dst);
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shift &= BITS_PER_LONG - 1;
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val = !shift ? 0 : fb_left(pixels, bits - shift);
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}
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if (shift) {
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mask = ~fb_pixel_mask(shift, reverse);
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val = fb_reverse_long(val, reverse);
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if (offset || !dst->bits)
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old = fb_read_offset(offset, dst);
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fb_write_offset(fb_comp(val, old, mask), offset, dst);
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}
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}
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/* draw a color image a pixel at a time */
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static inline void fb_color_imageblit(const struct fb_image *image, struct fb_address *dst,
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unsigned int bits_per_line, const u32 *palette, int bpp,
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struct fb_reverse reverse)
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{
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struct fb_color_iter iter;
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u32 height;
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iter.data = (const u8 *)image->data;
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iter.palette = palette;
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iter.reverse = reverse;
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#ifdef __LITTLE_ENDIAN
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if (reverse.pixel)
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iter.shift = BITS_PER_BYTE - bpp;
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else
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iter.shift = 0;
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#else
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if (reverse.pixel)
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iter.shift = BITS_PER_LONG - BITS_PER_BYTE;
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else
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iter.shift = BITS_PER_LONG - bpp;
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#endif
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iter.width = image->width;
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iter.i = 0;
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height = image->height;
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while (height--) {
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fb_bitblit(fb_color_image, &iter, bpp, dst, reverse);
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fb_address_forward(dst, bits_per_line);
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}
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}
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#ifdef __LITTLE_ENDIAN
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#define FB_GEN(a, b) (((a)/8+(((a)&4)<<((b)-2)) \
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+(((a)&2)<<((b)*2-1))+(((a)&1u)<<((b)*3)))*((1<<(b))-1))
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#define FB_GEN1(a) ((a)/8+((a)&4)/2+((a)&2)*2+((a)&1)*8)
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#else
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#define FB_GEN(a, b) (((((a)/8)<<((b)*3))+(((a)&4)<<((b)*2-2)) \
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+(((a)&2)<<(b-1))+((a)&1u))*((1<<(b))-1))
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#define FB_GEN1(a) (a)
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#endif
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#define FB_GENx(a) { FB_GEN(0, (a)), FB_GEN(1, (a)), FB_GEN(2, (a)), FB_GEN(3, (a)), \
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FB_GEN(4, (a)), FB_GEN(5, (a)), FB_GEN(6, (a)), FB_GEN(7, (a)), \
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FB_GEN(8, (a)), FB_GEN(9, (a)), FB_GEN(10, (a)), FB_GEN(11, (a)), \
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FB_GEN(12, (a)), FB_GEN(13, (a)), FB_GEN(14, (a)), FB_GEN(15, (a)) }
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/* draw a 2 color image four pixels at a time (for 1-8 bpp only) */
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static inline void fb_bitmap4x_imageblit(const struct fb_image *image, struct fb_address *dst,
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unsigned long fgcolor, unsigned long bgcolor, int bpp,
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unsigned int bits_per_line, struct fb_reverse reverse)
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{
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static const u32 mul[BITS_PER_BYTE] = {
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0xf, 0x55, 0x249, 0x1111, 0x8421, 0x41041, 0x204081, 0x01010101
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};
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static const u32 expand[BITS_PER_BYTE][1 << 4] = {
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{
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FB_GEN1(0), FB_GEN1(1), FB_GEN1(2), FB_GEN1(3),
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FB_GEN1(4), FB_GEN1(5), FB_GEN1(6), FB_GEN1(7),
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FB_GEN1(8), FB_GEN1(9), FB_GEN1(10), FB_GEN1(11),
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FB_GEN1(12), FB_GEN1(13), FB_GEN1(14), FB_GEN1(15)
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},
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FB_GENx(2), FB_GENx(3), FB_GENx(4),
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FB_GENx(5), FB_GENx(6), FB_GENx(7), FB_GENx(8),
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};
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struct fb_bitmap4x_iter iter;
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u32 height;
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iter.data = (const u8 *)image->data;
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if (reverse.pixel) {
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fgcolor = fb_reverse_bits_long(fgcolor << (BITS_PER_BYTE - bpp));
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bgcolor = fb_reverse_bits_long(bgcolor << (BITS_PER_BYTE - bpp));
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}
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iter.fgxcolor = (fgcolor ^ bgcolor) * mul[bpp-1];
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iter.bgcolor = bgcolor * mul[bpp-1];
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iter.width = image->width;
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iter.i = image->width;
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iter.expand = expand[bpp-1];
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iter.bpp = bpp;
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iter.top = false;
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height = image->height;
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while (height--) {
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fb_bitblit(fb_bitmap4x_image, &iter, bpp * BITS_PER_BYTE/2, dst, reverse);
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fb_address_forward(dst, bits_per_line);
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}
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}
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/* draw a bitmap image 1 pixel at a time (for >8 bpp) */
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static inline void fb_bitmap1x_imageblit(const struct fb_image *image, struct fb_address *dst,
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unsigned long fgcolor, unsigned long bgcolor, int bpp,
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unsigned int bits_per_line, struct fb_reverse reverse)
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{
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struct fb_bitmap_iter iter;
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u32 height;
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iter.colors[0] = bgcolor;
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iter.colors[1] = fgcolor;
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#ifndef __LITTLE_ENDIAN
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iter.colors[0] <<= BITS_PER_LONG - bpp;
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iter.colors[1] <<= BITS_PER_LONG - bpp;
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#endif
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iter.data = (const u8 *)image->data;
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iter.width = image->width;
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iter.i = 0;
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height = image->height;
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while (height--) {
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fb_bitblit(fb_bitmap_image, &iter, bpp, dst, reverse);
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fb_address_forward(dst, bits_per_line);
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}
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}
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/* one pixel per word, 64/32 bpp blitting */
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static inline void fb_bitmap_1ppw(const struct fb_image *image, struct fb_address *dst,
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unsigned long fgcolor, unsigned long bgcolor,
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int words_per_line, struct fb_reverse reverse)
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{
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unsigned long tab[2];
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const u8 *src = (u8 *)image->data;
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int width = image->width;
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int offset;
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u32 height;
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if (reverse.byte) {
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tab[0] = swab_long(bgcolor);
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tab[1] = swab_long(fgcolor);
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} else {
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tab[0] = bgcolor;
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tab[1] = fgcolor;
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}
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height = image->height;
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while (height--) {
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for (offset = 0; offset + 8 <= width; offset += 8) {
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unsigned int srcbyte = *src++;
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fb_write_offset(tab[(srcbyte >> 7) & 1], offset + 0, dst);
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fb_write_offset(tab[(srcbyte >> 6) & 1], offset + 1, dst);
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fb_write_offset(tab[(srcbyte >> 5) & 1], offset + 2, dst);
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fb_write_offset(tab[(srcbyte >> 4) & 1], offset + 3, dst);
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fb_write_offset(tab[(srcbyte >> 3) & 1], offset + 4, dst);
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fb_write_offset(tab[(srcbyte >> 2) & 1], offset + 5, dst);
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fb_write_offset(tab[(srcbyte >> 1) & 1], offset + 6, dst);
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fb_write_offset(tab[(srcbyte >> 0) & 1], offset + 7, dst);
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}
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if (offset < width) {
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unsigned int srcbyte = *src++;
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while (offset < width) {
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fb_write_offset(tab[(srcbyte >> 7) & 1], offset, dst);
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srcbyte <<= 1;
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offset++;
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}
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}
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fb_address_move_long(dst, words_per_line);
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}
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}
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static inline unsigned long fb_pack(unsigned long left, unsigned long right, int bits)
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{
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#ifdef __LITTLE_ENDIAN
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return left | right << bits;
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#else
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return right | left << bits;
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#endif
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}
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/* aligned 32/16 bpp blitting */
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static inline void fb_bitmap_2ppw(const struct fb_image *image, struct fb_address *dst,
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unsigned long fgcolor, unsigned long bgcolor,
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int words_per_line, struct fb_reverse reverse)
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{
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unsigned long tab[4];
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const u8 *src = (u8 *)image->data;
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int width = image->width / 2;
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int offset;
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u32 height;
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tab[0] = fb_pack(bgcolor, bgcolor, BITS_PER_LONG/2);
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tab[1] = fb_pack(bgcolor, fgcolor, BITS_PER_LONG/2);
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tab[2] = fb_pack(fgcolor, bgcolor, BITS_PER_LONG/2);
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tab[3] = fb_pack(fgcolor, fgcolor, BITS_PER_LONG/2);
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if (reverse.byte) {
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tab[0] = swab_long(tab[0]);
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tab[1] = swab_long(tab[1]);
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tab[2] = swab_long(tab[2]);
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tab[3] = swab_long(tab[3]);
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}
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height = image->height;
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while (height--) {
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for (offset = 0; offset + 4 <= width; offset += 4) {
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unsigned int srcbyte = *src++;
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fb_write_offset(tab[(srcbyte >> 6) & 3], offset + 0, dst);
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fb_write_offset(tab[(srcbyte >> 4) & 3], offset + 1, dst);
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fb_write_offset(tab[(srcbyte >> 2) & 3], offset + 2, dst);
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fb_write_offset(tab[(srcbyte >> 0) & 3], offset + 3, dst);
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}
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if (offset < width) {
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unsigned int srcbyte = *src++;
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while (offset < width) {
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fb_write_offset(tab[(srcbyte >> 6) & 3], offset, dst);
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srcbyte <<= 2;
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offset++;
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}
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}
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fb_address_move_long(dst, words_per_line);
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}
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}
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#define FB_PATP(a, b) (((a)<<((b)*BITS_PER_LONG/4))*((1UL<<BITS_PER_LONG/4)-1UL))
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#define FB_PAT4(a) (FB_PATP((a)&1, 0)|FB_PATP(((a)&2)/2, 1)| \
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FB_PATP(((a)&4)/4, 2)|FB_PATP(((a)&8)/8, 3))
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/* aligned 16/8 bpp blitting */
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static inline void fb_bitmap_4ppw(const struct fb_image *image, struct fb_address *dst,
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unsigned long fgcolor, unsigned long bgcolor,
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int words_per_line, struct fb_reverse reverse)
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{
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static const unsigned long tab16_be[] = {
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0, FB_PAT4(1UL), FB_PAT4(2UL), FB_PAT4(3UL),
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FB_PAT4(4UL), FB_PAT4(5UL), FB_PAT4(6UL), FB_PAT4(7UL),
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FB_PAT4(8UL), FB_PAT4(9UL), FB_PAT4(10UL), FB_PAT4(11UL),
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FB_PAT4(12UL), FB_PAT4(13UL), FB_PAT4(14UL), ~0UL
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};
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static const unsigned long tab16_le[] = {
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0, FB_PAT4(8UL), FB_PAT4(4UL), FB_PAT4(12UL),
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FB_PAT4(2UL), FB_PAT4(10UL), FB_PAT4(6UL), FB_PAT4(14UL),
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FB_PAT4(1UL), FB_PAT4(9UL), FB_PAT4(5UL), FB_PAT4(13UL),
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FB_PAT4(3UL), FB_PAT4(11UL), FB_PAT4(7UL), ~0UL
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};
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const unsigned long *tab;
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const u8 *src = (u8 *)image->data;
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int width = image->width / 4;
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int offset;
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u32 height;
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fgcolor = fgcolor | fgcolor << BITS_PER_LONG/4;
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bgcolor = bgcolor | bgcolor << BITS_PER_LONG/4;
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fgcolor = fgcolor | fgcolor << BITS_PER_LONG/2;
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bgcolor = bgcolor | bgcolor << BITS_PER_LONG/2;
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fgcolor ^= bgcolor;
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if (BITS_PER_LONG/4 > BITS_PER_BYTE && reverse.byte) {
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fgcolor = swab_long(fgcolor);
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bgcolor = swab_long(bgcolor);
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}
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#ifdef __LITTLE_ENDIAN
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tab = reverse.byte ? tab16_be : tab16_le;
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#else
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tab = reverse.byte ? tab16_le : tab16_be;
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#endif
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height = image->height;
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while (height--) {
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for (offset = 0; offset + 2 <= width; offset += 2, src++) {
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fb_write_offset((fgcolor & tab[*src >> 4]) ^ bgcolor, offset + 0, dst);
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fb_write_offset((fgcolor & tab[*src & 0xf]) ^ bgcolor, offset + 1, dst);
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}
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if (offset < width)
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fb_write_offset((fgcolor & tab[*src++ >> 4]) ^ bgcolor, offset, dst);
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fb_address_move_long(dst, words_per_line);
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}
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}
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static inline void fb_bitmap_imageblit(const struct fb_image *image, struct fb_address *dst,
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unsigned int bits_per_line, const u32 *palette, int bpp,
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struct fb_reverse reverse)
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{
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unsigned long fgcolor, bgcolor;
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if (palette) {
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fgcolor = palette[image->fg_color];
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bgcolor = palette[image->bg_color];
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} else {
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fgcolor = image->fg_color;
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bgcolor = image->bg_color;
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}
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if (!dst->bits && !(bits_per_line & (BITS_PER_LONG-1))) {
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if (bpp == BITS_PER_LONG && BITS_PER_LONG == 32) {
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fb_bitmap_1ppw(image, dst, fgcolor, bgcolor,
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bits_per_line / BITS_PER_LONG, reverse);
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return;
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}
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if (bpp == BITS_PER_LONG/2 && !(image->width & 1)) {
|
|
fb_bitmap_2ppw(image, dst, fgcolor, bgcolor,
|
|
bits_per_line / BITS_PER_LONG, reverse);
|
|
return;
|
|
}
|
|
if (bpp == BITS_PER_LONG/4 && !(image->width & 3)) {
|
|
fb_bitmap_4ppw(image, dst, fgcolor, bgcolor,
|
|
bits_per_line / BITS_PER_LONG, reverse);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (bpp > 0 && bpp <= BITS_PER_BYTE)
|
|
fb_bitmap4x_imageblit(image, dst, fgcolor, bgcolor, bpp,
|
|
bits_per_line, reverse);
|
|
else if (bpp > BITS_PER_BYTE && bpp <= BITS_PER_LONG)
|
|
fb_bitmap1x_imageblit(image, dst, fgcolor, bgcolor, bpp,
|
|
bits_per_line, reverse);
|
|
}
|
|
|
|
static inline void fb_imageblit(struct fb_info *p, const struct fb_image *image)
|
|
{
|
|
int bpp = p->var.bits_per_pixel;
|
|
unsigned int bits_per_line = BYTES_TO_BITS(p->fix.line_length);
|
|
struct fb_address dst = fb_address_init(p);
|
|
struct fb_reverse reverse = fb_reverse_init(p);
|
|
const u32 *palette = fb_palette(p);
|
|
|
|
fb_address_forward(&dst, image->dy * bits_per_line + image->dx * bpp);
|
|
|
|
if (image->depth == 1)
|
|
fb_bitmap_imageblit(image, &dst, bits_per_line, palette, bpp, reverse);
|
|
else
|
|
fb_color_imageblit(image, &dst, bits_per_line, palette, bpp, reverse);
|
|
}
|