This reverts commit 1dccdba084.
In userspace a different approach was choosen - hwdb. As a result, there
is no need for these values.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Tomeu Vizoso <tomeu@tomeuvizoso.net>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
commit 4bce244272 ("drm/etnaviv: disable tx clock gating for GC7000
rev6203") accidentally applied the fix for i.MX8MN errata ERR050226 to
GC2000 instead of GC7000, failing to disable tx clock gating for GC7000
rev 0x6023 as intended.
Additional clean-up further propagated this issue, partially breaking
the clock gating fixes added for GC7000 rev 6202 in commit 432f51e7de
("drm/etnaviv: add clock gating workaround for GC7000 r6202").
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
- enhancements for NPU and MRT support
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Merge tag 'drm-etnaviv-next-2024-03-07' of https://git.pengutronix.de/git/lst/linux into drm-next
- various code cleanups
- enhancements for NPU and MRT support
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Lucas Stach <l.stach@pengutronix.de>
Link: https://patchwork.freedesktop.org/patch/msgid/72a783cd98d60f6ebb43b90a6b453eea87224409.camel@pengutronix.de
These ones will be needed to make use fo the NN and TP units in the NPUs
based on Vivante IP.
Also fix the number of NN cores in the VIPNano-qi.
Signed-off-by: Tomeu Vizoso <tomeu@tomeuvizoso.net>
Acked-by: Christian Gmeiner <cgmeiner@igalia.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Module level clock gating and the pulse eater might interfere with
the GPU reset, as they both have the potential to stop the clock
and thus reset propagation to parts of the GPU.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
The .remove() callback for a platform driver returns an int which makes
many driver authors wrongly assume it's possible to do error handling by
returning an error code. However the value returned is (mostly) ignored
and this typically results in resource leaks. To improve here there is a
quest to make the remove callback return void. In the first step of this
quest all drivers are converted to .remove_new() which already returns
void.
Trivially convert the etnaviv drm driver from always returning zero in
the remove callback to the void returning variant.
Reviewed-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Jyri Sarha <jyri.sarha@iki.fi>
Signed-off-by: Uwe Kleine-König <u.kleine-koenig@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20231102165640.3307820-25-u.kleine-koenig@pengutronix.de
Currently, job flow control is implemented simply by limiting the number
of jobs in flight. Therefore, a scheduler is initialized with a credit
limit that corresponds to the number of jobs which can be sent to the
hardware.
This implies that for each job, drivers need to account for the maximum
job size possible in order to not overflow the ring buffer.
However, there are drivers, such as Nouveau, where the job size has a
rather large range. For such drivers it can easily happen that job
submissions not even filling the ring by 1% can block subsequent
submissions, which, in the worst case, can lead to the ring run dry.
In order to overcome this issue, allow for tracking the actual job size
instead of the number of jobs. Therefore, add a field to track a job's
credit count, which represents the number of credits a job contributes
to the scheduler's credit limit.
Signed-off-by: Danilo Krummrich <dakr@redhat.com>
Reviewed-by: Luben Tuikov <ltuikov89@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231110001638.71750-1-dakr@redhat.com
The DT of_device.h and of_platform.h date back to the separate
of_platform_bus_type before it as merged into the regular platform bus.
As part of that merge prepping Arm DT support 13 years ago, they
"temporarily" include each other. They also include platform_device.h
and of.h. As a result, there's a pretty much random mix of those include
files used throughout the tree. In order to detangle these headers and
replace the implicit includes with struct declarations, users need to
explicitly include the correct includes.
Signed-off-by: Rob Herring <robh@kernel.org>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Reviewed-by: Steven Price <steven.price@arm.com>
Acked-by: Liviu Dudau <liviu.dudau@arm.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Robert Foss <rfoss@kernel.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230714174545.4056287-1-robh@kernel.org
There are two "ret" variables declared in this function so setting
"ret = -EBUSY;" sets the wrong one. The function ends up returning an
uninitialized variable.
Fixes: f098f9b804 ("drm/etnaviv: move runtime PM handling to events")
Signed-off-by: Dan Carpenter <dan.carpenter@linaro.org>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
The GPU is halted when it hits a MMU exception, so there is no point in
waiting for the job timeout to expire or try to work out if the GPU is
still making progress in the timeout handler, as we know that the GPU
won't make any more progress.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Now that it is only used to track the driver internal state of
the MMU global and cmdbuf objects, we can get rid of this property
by making the free/finit functions of those objects safe to call
on an uninitialized object.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Instead of only tracking if the FE is running, use a enum to better
describe the various states the GPU can be in. This allows some
additional validation to make sure that functions that expect a
certain GPU state are only called when the GPU is actually in that
state.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Nothing in this callpath actually touches the GPU, so there is no reason
to get it out of suspend state here. Only if runtime PM isn't enabled at
all we must make sure to enable the clocks, so the GPU init routine can
access the GPU later on.
This also removes the need to guard against the state where the driver
isn't fully initialized yet in the runtime PM resume handler.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Currently the clock is enabled in the runtime resume function, but are
disabled a level further down in the callstack in the suspend function.
Move the clock disable into the suspend function to make handling
symmetrical between resume and suspend.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Conceptually events are the right abstraction to handle the GPU
runtime PM state: as long as any event is pending the GPU can not
be idle. Events are also properly freed and reallocated when the
GPU has been reset after a hang.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Clearing the whole bitmap at once is only a minor optimization in
a path that should be extremely cold. Free the events by calling
event_free() instead of directly manipulating the completion count
and event bitmap.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
So it can use the event_free function without adding another
forward declaration. No functional change.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Currently the FE is spinning way too fast when polling for new work in
the FE idleloop. As each poll fetches 16 bytes from memory, a GPU running
at 1GHz with the current setting of 200 wait cycle between fetches causes
80 MB/s of memory traffic just to check for new work when the GPU is
otherwise idle, which is more FE traffic than in some GPU loaded cases.
Significantly increase the number of wait cycles to slow down the poll
interval to ~30µs, limiting the FE idle memory traffic to 512 KB/s, while
providing a max latency which should not hurt most use-cases. The FE WAIT
command seems to have some unknown discrete steps in the wait cycles so
we may over/undershoot the target a bit, but that should be harmless.
If the GPU core base frequency is unknown keep the 200 wait cycles as
a sane default.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Sui Jingfeng <suijingfeng@loongson.cn>
Tested-by: Sui Jingfeng <suijingfeng@loongson.cn>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
For NPUs the number of NN cores is a interesting property, which is useful
to show in the debugfs information.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Use the RUNTIME_PM_OPS() and pm_ptr() macros to handle the
.runtime_suspend/.runtime_resume callbacks.
These macros allow the suspend and resume functions to be automatically
dropped by the compiler when CONFIG_PM is disabled, without having
to use #ifdef guards.
This has the advantage of always compiling these functions in,
independently of any Kconfig option. Thanks to that, bugs and other
regressions are subsequently easier to catch.
Some #ifdef CONFIG_PM guards were protecting simple statements, and were
also converted to "if (IS_ENABLED(CONFIG_PM))".
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
This simplifies the driver code a bit, as XArray already provides
internal locking. IDRs are implemented using XArrays anyways, so
this drops one level of unneeded abstraction.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
The fence lock currently protects two distinct things. It protects the fence
IDR from concurrent inserts and removes and also keeps drm_sched_job_arm and
drm_sched_entity_push_job in one atomic section to guarantee the fence seqno
monotonicity. Split the lock into those two functions.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
The MMU tells us the fault status. While the raw register value is
already printed, it's a bit more user friendly to translate the
fault reasons into human readable format.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Userspace is still not making full use of the hardware, so we don't know
yet if changes to the UAPI won't be needed. Warn about it.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
The i.MX8MN SoC errata sheet mentions ERR050226: "GPU: Texture L2 Cache
idle signal may incorrectly clock gate the texture engine in GPU".
The workaround is to disable the corresponding clock gatings.
While on it move the clock gating check for rev6202 into the same check
to bundle them.
Signed-off-by: Marco Felsch <m.felsch@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Older GC300 revisions have their power registers at an offset of 0x200
rather than 0x100. Add new gpu_read_power and gpu_write_power functions
to encapsulate accesses to the power addresses and fix the addresses.
Signed-off-by: Doug Brown <doug@schmorgal.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
The GC300's features register doesn't specify that a 2D pipe is
available, and like the GC600, its idle register reports zero bits where
modules aren't present.
Signed-off-by: Doug Brown <doug@schmorgal.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Track the pid per submit, so we can print the name and cmdline of
the task which submitted the batch that caused the gpu to hang.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
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Merge tag 'bitmap-5.17-rc1' of git://github.com/norov/linux
Pull bitmap updates from Yury Norov:
- introduce for_each_set_bitrange()
- use find_first_*_bit() instead of find_next_*_bit() where possible
- unify for_each_bit() macros
* tag 'bitmap-5.17-rc1' of git://github.com/norov/linux:
vsprintf: rework bitmap_list_string
lib: bitmap: add performance test for bitmap_print_to_pagebuf
bitmap: unify find_bit operations
mm/percpu: micro-optimize pcpu_is_populated()
Replace for_each_*_bit_from() with for_each_*_bit() where appropriate
find: micro-optimize for_each_{set,clear}_bit()
include/linux: move for_each_bit() macros from bitops.h to find.h
cpumask: replace cpumask_next_* with cpumask_first_* where appropriate
tools: sync tools/bitmap with mother linux
all: replace find_next{,_zero}_bit with find_first{,_zero}_bit where appropriate
cpumask: use find_first_and_bit()
lib: add find_first_and_bit()
arch: remove GENERIC_FIND_FIRST_BIT entirely
include: move find.h from asm_generic to linux
bitops: move find_bit_*_le functions from le.h to find.h
bitops: protect find_first_{,zero}_bit properly
A couple of kernel functions call for_each_*_bit_from() with start
bit equal to 0. Replace them with for_each_*_bit().
No functional changes, but might improve on readability.
Signed-off-by: Yury Norov <yury.norov@gmail.com>
Tested-by: Wolfram Sang <wsa+renesas@sang-engineering.com>
The only usage of cooling_ops is to pass its address to
thermal_of_cooling_device_register(), which takes a pointer to const
struct thermal_cooling_device_ops as input. Make it const to allow the
compiler to put it in read-only memory.
Signed-off-by: Rikard Falkeborn <rikard.falkeborn@gmail.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
'destroy_workqueue()' already drains the queue before destroying it, so
there is no need to flush it explicitly.
Remove the redundant 'flush_workqueue()' calls.
This was generated with coccinelle:
@@
expression E;
@@
- flush_workqueue(E);
destroy_workqueue(E);
Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Acked-by: Jyri Sarha <jyri.sarha@iki.fi>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Link: https://lore.kernel.org/r/75e8ba40076ad707d47e3a3670e6b23c1b8b11bc.1633874223.git.christophe.jaillet@wanadoo.fr
Signed-off-by: Rob Clark <robdclark@chromium.org>
Move the refcount manipulation of the MMU context to the point where the
hardware state is programmed. At that point it is also known if a previous
MMU state is still there, or the state needs to be reprogrammed with a
potentially different context.
Cc: stable@vger.kernel.org # 5.4
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Tested-by: Michael Walle <michael@walle.cc>
Tested-by: Marek Vasut <marex@denx.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
After a reset the GPU is no longer using the MMU context and may be
restarted with a different context. While the mmu_state proeprly was
cleared, the context wasn't unreferenced, leading to a memory leak.
Cc: stable@vger.kernel.org # 5.4
Reported-by: Michael Walle <michael@walle.cc>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Tested-by: Michael Walle <michael@walle.cc>
Tested-by: Marek Vasut <marex@denx.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
When the GPU is reset both the current exec state, as well as all MMU
state is lost. Move the driver side state tracking into the reset function
to keep hardware and software state from diverging.
Cc: stable@vger.kernel.org # 5.4
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Tested-by: Michael Walle <michael@walle.cc>
Tested-by: Marek Vasut <marex@denx.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
The MMU state may be kept across a runtime suspend/resume cycle, as we
avoid a full hardware reset to keep the latency of the runtime PM small.
Don't pretend that the MMU state is lost in driver state. The MMU
context is pushed out when new HW jobs with a different context are
coming in. The only exception to this is when the GPU is unbound, in
which case we need to make sure to also free the last active context.
Cc: stable@vger.kernel.org # 5.4
Reported-by: Michael Walle <michael@walle.cc>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Tested-by: Michael Walle <michael@walle.cc>
Tested-by: Marek Vasut <marex@denx.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
While the DMA frontend can only be active when the MMU context is set, the
reverse isn't necessarily true, as the frontend can be stopped while the
MMU state is kept. Stop treating mmu_context being set as a indication that
the frontend is running and instead add a explicit property.
Cc: stable@vger.kernel.org # 5.4
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Tested-by: Michael Walle <michael@walle.cc>
Tested-by: Marek Vasut <marex@denx.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
The prev context is the MMU context at the time of the job
queueing in hardware. As a job might be queued multiple times
due to recovery after a GPU hang, we need to make sure to put
the stale prev MMU context from a prior queuing, to avoid the
reference and thus the MMU context leaking.
Cc: stable@vger.kernel.org # 5.4
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Tested-by: Michael Walle <michael@walle.cc>
Tested-by: Marek Vasut <marex@denx.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Being able to have the refcount manipulation in an assignment makes
it much easier to parse the code.
Cc: stable@vger.kernel.org # 5.4
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Tested-by: Michael Walle <michael@walle.cc>
Tested-by: Marek Vasut <marex@denx.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
The LS1028A SoC errata sheet mentions A-050121 "GPU hangs if clock
gating for Rasterizer, Setup Engine and Texture Engine are enabled".
The workaround is to disable the corresponding clock gatings.
Signed-off-by: Michael Walle <michael@walle.cc>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
The current calculation based on the required_dma mask can be significantly
off, so that the linear window only overlaps a small part of the DRAM
address space. This can lead to the command buffer being unmappable, which
is obviously bad.
Rework the linear window offset calculation to be based on the command buffer
physical address, making sure that the command buffer is always mappable.
Tested-by: Primoz Fiser <primoz.fiser@norik.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Fix the following coccicheck report:
drivers/gpu/drm/etnaviv/etnaviv_gpu.c:1775:2-9:
line 1775 is redundant because platform_get_irq() already prints an error
Remove dev_err() messages after platform_get_irq() failures.
Signed-off-by: Tian Tao <tiantao6@hisilicon.com>
Signed-off-by: Zihao Tang <tangzihao1@hisilicon.com>
Signed-off-by: Jay Fang <f.fangjian@huawei.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Make it possible for the user space to access these ID values.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
It looks like that this GPU core triggers an abort when
reading VIVS_HI_CHIP_PRODUCT_ID and/or VIVS_HI_CHIP_ECO_ID.
I looked at different versions of Vivante's kernel driver and did
not found anything about this issue or what feature flag can be
used. So go the simplest route and do not read these two registers
on the affected GPU core.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reported-by: Josua Mayer <josua.mayer@jm0.eu>
Fixes: 815e45bbd4 ("drm/etnaviv: determine product, customer and eco id")
Cc: stable@vger.kernel.org
Tested-by: Josua Mayer <josua.mayer@jm0.eu>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
in etnaviv_gpu_submit, etnaviv_gpu_recover_hang, etnaviv_gpu_debugfs,
and etnaviv_gpu_init the call to pm_runtime_get_sync increments the
counter even in case of failure, leading to incorrect ref count.
In case of failure, decrement the ref count before returning.
Signed-off-by: Navid Emamdoost <navid.emamdoost@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
All the NULL checks are pointless, clk_*() routines already deal with NULL
just fine.
Signed-off-by: Lubomir Rintel <lkundrak@v3.sk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
It is always present. It was documented as mandatory prior to
commit 90aeca875f ("dt-bindings: display: Convert etnaviv to
json-schema").
Signed-off-by: Lubomir Rintel <lkundrak@v3.sk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
There might be good reasons why the getting a clock failed. To treat the
clocks as optional we're specifically only interested in ignoring -ENOENT,
and devm_clk_get_optional() does just that.
Note that this preserves the original behavior of all clocks being
optional. The binding document mandates the "bus" clock while the dove
machine only specifies "core".
Signed-off-by: Lubomir Rintel <lkundrak@v3.sk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Since commit 65f037e8e9 ("drm/etnaviv: add support for slave interface
clock") the reg clock is enabled before the bus clock and we need to undo
its enablement on error.
Fixes: 65f037e8e9 ("drm/etnaviv: add support for slave interface clock")
Signed-off-by: Lubomir Rintel <lkundrak@v3.sk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>