Commit Graph

8 Commits

Author SHA1 Message Date
Linus Torvalds 6093a688a0 Char/Misc/IIO/Binder changes for 6.18-rc1
Here is the big set of char/misc/iio and other driver subsystem changes
 for 6.18-rc1.  Loads of different stuff in here, it was a busy
 development cycle in lots of different subsystems, with over 27k new
 lines added to the tree.  Included in here are:
   - IIO updates including new drivers, reworking of existing apis, and
     other goodness in the sensor subsystems
   - MEI driver updates and additions
   - NVMEM driver updates
   - slimbus removal for an unused driver and some other minor
     updates
   - coresight driver updates and additions
   - MHI driver updates
   - comedi driver updates and fixes
   - extcon driver updates
   - interconnect driver additions
   - eeprom driver updates and fixes
   - minor UIO driver updates
   - tiny W1 driver updates
 
 But the majority of new code is in the rust bindings and additions,
 which includes:
   - misc driver rust binding updates for read/write support, we can now
     write "normal" misc drivers in rust fully, and the sample driver
     shows how this can be done.
   - Initial framework for USB driver rust bindings, which are disabled
     for now in the build, due to limited support, but coming in through
     this tree due to dependencies on other rust binding changes that
     were in here.  I'll be enabling these back on in the build in the
     usb.git tree after -rc1 is out so that developers can continue to
     work on these in linux-next over the next development cycle.
   - Android Binder driver implemented in Rust.  This is the big one, and
     was driving a huge majority of the rust binding work over the past
     years.  Right now there are 2 binder drivers in the kernel, selected
     only at build time as to which one to use as binder wants to be
     included in the system at boot time.  The binder C maintainers all
     agreed on this, as eventually, they want the C code to be removed from
     the tree, but it will take a few releases to get there while both
     are maintained to ensure that the rust implementation is fully
     stable and compliant with the existing userspace apis.
 
 All of these have been in linux-next for a while, with only minor merge
 issues showing up (you will hit them as well.)  Just accept both sides
 of the merge, it's just some header and include file lines, nothing
 major.
 
 Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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Merge tag 'char-misc-6.18-rc1' of git://git.kernel.org/pub/scm/linux/kernel/git/gregkh/char-misc

Pull Char/Misc/IIO/Binder updates from Greg KH:
 "Here is the big set of char/misc/iio and other driver subsystem
  changes for 6.18-rc1.

  Loads of different stuff in here, it was a busy development cycle in
  lots of different subsystems, with over 27k new lines added to the
  tree.

  Included in here are:

   - IIO updates including new drivers, reworking of existing apis, and
     other goodness in the sensor subsystems

   - MEI driver updates and additions

   - NVMEM driver updates

   - slimbus removal for an unused driver and some other minor updates

   - coresight driver updates and additions

   - MHI driver updates

   - comedi driver updates and fixes

   - extcon driver updates

   - interconnect driver additions

   - eeprom driver updates and fixes

   - minor UIO driver updates

   - tiny W1 driver updates

  But the majority of new code is in the rust bindings and additions,
  which includes:

   - misc driver rust binding updates for read/write support, we can now
     write "normal" misc drivers in rust fully, and the sample driver
     shows how this can be done.

   - Initial framework for USB driver rust bindings, which are disabled
     for now in the build, due to limited support, but coming in through
     this tree due to dependencies on other rust binding changes that
     were in here. I'll be enabling these back on in the build in the
     usb.git tree after -rc1 is out so that developers can continue to
     work on these in linux-next over the next development cycle.

   - Android Binder driver implemented in Rust.

     This is the big one, and was driving a huge majority of the rust
     binding work over the past years. Right now there are two binder
     drivers in the kernel, selected only at build time as to which one
     to use as binder wants to be included in the system at boot time.

     The binder C maintainers all agreed on this, as eventually, they
     want the C code to be removed from the tree, but it will take a few
     releases to get there while both are maintained to ensure that the
     rust implementation is fully stable and compliant with the existing
     userspace apis.

  All of these have been in linux-next for a while"

* tag 'char-misc-6.18-rc1' of git://git.kernel.org/pub/scm/linux/kernel/git/gregkh/char-misc: (320 commits)
  rust: usb: keep usb::Device private for now
  rust: usb: don't retain device context for the interface parent
  USB: disable rust bindings from the build for now
  samples: rust: add a USB driver sample
  rust: usb: add basic USB abstractions
  coresight: Add label sysfs node support
  dt-bindings: arm: Add label in the coresight components
  coresight: tnoc: add new AMBA ID to support Trace Noc V2
  coresight: Fix incorrect handling for return value of devm_kzalloc
  coresight: tpda: fix the logic to setup the element size
  coresight: trbe: Return NULL pointer for allocation failures
  coresight: Refactor runtime PM
  coresight: Make clock sequence consistent
  coresight: Refactor driver data allocation
  coresight: Consolidate clock enabling
  coresight: Avoid enable programming clock duplicately
  coresight: Appropriately disable trace bus clocks
  coresight: Appropriately disable programming clocks
  coresight: etm4x: Support atclk
  coresight: catu: Support atclk
  ...
2025-10-04 16:26:32 -07:00
Alice Ryhl eafedbc7c0 rust_binder: add Rust Binder driver
We're generally not proponents of rewrites (nasty uncomfortable things
that make you late for dinner!). So why rewrite Binder?

Binder has been evolving over the past 15+ years to meet the evolving
needs of Android. Its responsibilities, expectations, and complexity
have grown considerably during that time. While we expect Binder to
continue to evolve along with Android, there are a number of factors
that currently constrain our ability to develop/maintain it. Briefly
those are:

1. Complexity: Binder is at the intersection of everything in Android and
   fulfills many responsibilities beyond IPC. It has become many things
   to many people, and due to its many features and their interactions
   with each other, its complexity is quite high. In just 6kLOC it must
   deliver transactions to the right threads. It must correctly parse
   and translate the contents of transactions, which can contain several
   objects of different types (e.g., pointers, fds) that can interact
   with each other. It controls the size of thread pools in userspace,
   and ensures that transactions are assigned to threads in ways that
   avoid deadlocks where the threadpool has run out of threads. It must
   track refcounts of objects that are shared by several processes by
   forwarding refcount changes between the processes correctly.  It must
   handle numerous error scenarios and it combines/nests 13 different
   locks, 7 reference counters, and atomic variables. Finally, It must
   do all of this as fast and efficiently as possible. Minor performance
   regressions can cause a noticeably degraded user experience.

2. Things to improve: Thousand-line functions [1], error-prone error
   handling [2], and confusing structure can occur as a code base grows
   organically. After more than a decade of development, this codebase
   could use an overhaul.

[1]: https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/tree/drivers/android/binder.c?h=v6.5#n2896
[2]: https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/tree/drivers/android/binder.c?h=v6.5#n3658

3. Security critical: Binder is a critical part of Android's sandboxing
   strategy. Even Android's most de-privileged sandboxes (e.g. the
   Chrome renderer, or SW Codec) have direct access to Binder. More than
   just about any other component, it's important that Binder provide
   robust security, and itself be robust against security
   vulnerabilities.

It's #1 (high complexity) that has made continuing to evolve Binder and
resolving #2 (tech debt) exceptionally difficult without causing #3
(security issues). For Binder to continue to meet Android's needs, we
need better ways to manage (and reduce!) complexity without increasing
the risk.

The biggest change is obviously the choice of programming language. We
decided to use Rust because it directly addresses a number of the
challenges within Binder that we have faced during the last years. It
prevents mistakes with ref counting, locking, bounds checking, and also
does a lot to reduce the complexity of error handling. Additionally,
we've been able to use the more expressive type system to encode the
ownership semantics of the various structs and pointers, which takes the
complexity of managing object lifetimes out of the hands of the
programmer, reducing the risk of use-after-frees and similar problems.

Rust has many different pointer types that it uses to encode ownership
semantics into the type system, and this is probably one of the most
important aspects of how it helps in Binder. The Binder driver has a lot
of different objects that have complex ownership semantics; some
pointers own a refcount, some pointers have exclusive ownership, and
some pointers just reference the object and it is kept alive in some
other manner. With Rust, we can use a different pointer type for each
kind of pointer, which enables the compiler to enforce that the
ownership semantics are implemented correctly.

Another useful feature is Rust's error handling. Rust allows for more
simplified error handling with features such as destructors, and you get
compilation failures if errors are not properly handled. This means that
even though Rust requires you to spend more lines of code than C on
things such as writing down invariants that are left implicit in C, the
Rust driver is still slightly smaller than C binder: Rust is 5.5kLOC and
C is 5.8kLOC. (These numbers are excluding blank lines, comments,
binderfs, and any debugging facilities in C that are not yet implemented
in the Rust driver. The numbers include abstractions in rust/kernel/
that are unlikely to be used by other drivers than Binder.)

Although this rewrite completely rethinks how the code is structured and
how assumptions are enforced, we do not fundamentally change *how* the
driver does the things it does. A lot of careful thought has gone into
the existing design. The rewrite is aimed rather at improving code
health, structure, readability, robustness, security, maintainability
and extensibility. We also include more inline documentation, and
improve how assumptions in the code are enforced. Furthermore, all
unsafe code is annotated with a SAFETY comment that explains why it is
correct.

We have left the binderfs filesystem component in C. Rewriting it in
Rust would be a large amount of work and requires a lot of bindings to
the file system interfaces. Binderfs has not historically had the same
challenges with security and complexity, so rewriting binderfs seems to
have lower value than the rest of Binder.

Correctness and feature parity
------------------------------

Rust binder passes all tests that validate the correctness of Binder in
the Android Open Source Project. We can boot a device, and run a variety
of apps and functionality without issues. We have performed this both on
the Cuttlefish Android emulator device, and on a Pixel 6 Pro.

As for feature parity, Rust binder currently implements all features
that C binder supports, with the exception of some debugging facilities.
The missing debugging facilities will be added before we submit the Rust
implementation upstream.

Tracepoints
-----------

I did not include all of the tracepoints as I felt that the mechansim
for making C access fields of Rust structs should be discussed on list
separately. I also did not include the support for building Rust Binder
as a module since that requires exporting a bunch of additional symbols
on the C side.

Original RFC Link with old benchmark numbers:
	https://lore.kernel.org/r/20231101-rust-binder-v1-0-08ba9197f637@google.com

Co-developed-by: Wedson Almeida Filho <wedsonaf@gmail.com>
Signed-off-by: Wedson Almeida Filho <wedsonaf@gmail.com>
Co-developed-by: Matt Gilbride <mattgilbride@google.com>
Signed-off-by: Matt Gilbride <mattgilbride@google.com>
Acked-by: Carlos Llamas <cmllamas@google.com>
Acked-by: Paul Moore <paul@paul-moore.com>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Link: https://lore.kernel.org/r/20250919-rust-binder-v2-1-a384b09f28dd@google.com
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2025-09-19 09:40:46 +02:00
Daniel Almeida cf4fd52e32 rust: drm: Introduce the Tyr driver for Arm Mali GPUs
Add a Rust driver for ARM Mali CSF-based GPUs. It is a port of Panthor
and therefore exposes Panthor's uAPI and name to userspace, and the
product of a joint effort between Collabora, Arm and Google engineers.

The aim is to incrementally develop Tyr with the abstractions that are
currently available until it is consider to be in parity with Panthor
feature-wise.

The development of Tyr itself started in January, after a few failed
attempts of converting Panthor piecewise through a mix of Rust and C
code. There is a downstream branch that's much further ahead in terms of
capabilities than this initial patch.

The downstream code is capable of booting the MCU, doing sync VM_BINDS
through the work-in-progress GPUVM abstraction and also doing (trivial)
submits through Asahi's drm_scheduler and dma_fence abstractions. So
basically, most of what one would expect a modern GPU driver to do,
except for power management and some other very important adjacent
pieces. It is not at the point where submits can correctly deal with
dependencies, or at the point where it can rotate access to the GPU
hardware fairly through a software scheduler, but that is simply a
matter of writing more code.

This first patch, however, only implements a subset of the current
features available downstream, as the rest is not implementable without
pulling in even more abstractions. In particular, a lot of things depend
on properly mapping memory on a given VA range, which itself depends on
the GPUVM abstraction that is currently work-in-progress. For this
reason, we still cannot boot the MCU and thus, cannot do much for the
moment.

This constitutes a change in the overall strategy that we have been
using to develop Tyr so far. By submitting small parts of the driver
upstream iteratively, we aim to:

a) evolve together with Nova and rvkms, hopefully reducing regressions
due to upstream changes (that may break us because we were not there, in
the first place)

b) prove any work-in-progress abstractions by having them run on a real
driver and hardware and,

c) provide a reason to work on and review said abstractions by providing
a user, which would be tyr itself.

Despite its limited feature-set, we offer IGT tests. It is only tested
on the rk3588, so any other SoC is probably not going to work at all for
now.

The skeleton is basically taken from Nova and also
rust_platform_driver.rs.

Lastly, the name "Tyr" is inspired by Norse mythology, reflecting ARM's
tradition of naming their GPUs after Nordic mythological figures and
places.

Co-developed-by: Beata Michalska <beata.michalska@arm.com>
Signed-off-by: Beata Michalska <beata.michalska@arm.com>
Co-developed-by: Carsten Haitzler <carsten.haitzler@foss.arm.com>
Signed-off-by: Carsten Haitzler <carsten.haitzler@foss.arm.com>
Co-developed-by: Rob Herring <robh@kernel.org>
Signed-off-by: Rob Herring <robh@kernel.org>
Link: https://www.collabora.com/news-and-blog/news-and-events/introducing-tyr-a-new-rust-drm-driver.html
Signed-off-by: Daniel Almeida <daniel.almeida@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
[aliceryhl: minor Kconfig update on apply]
[aliceryhl: s/drm::device::/drm::/]
Link: https://lore.kernel.org/r/20250910-tyr-v3-1-dba3bc2ae623@collabora.com
Co-developed-by: Alice Ryhl <aliceryhl@google.com>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
2025-09-11 12:20:03 +00:00
Danilo Krummrich cdeaeb9dd7 drm: nova-drm: add initial driver skeleton
Add the initial nova-drm driver skeleton.

nova-drm is connected to nova-core through the auxiliary bus and
implements the DRM parts of the nova driver stack.

For now, it implements the fundamental DRM abstractions, i.e. creates a
DRM device and registers it, exposing a three sample IOCTLs.

  DRM_IOCTL_NOVA_GETPARAM
    - provides the PCI bar size from the bar that maps the GPUs VRAM
      from nova-core

  DRM_IOCTL_NOVA_GEM_CREATE
    - creates a new dummy DRM GEM object and returns a handle

  DRM_IOCTL_NOVA_GEM_INFO
    - provides metadata for the DRM GEM object behind a given handle

I implemented a small userspace test suite [1] that utilizes this
interface.

Link: https://gitlab.freedesktop.org/dakr/drm-test [1]
Reviewed-by: Maxime Ripard <mripard@kernel.org>
Acked-by: Dave Airlie <airlied@redhat.com>
Link: https://lore.kernel.org/r/20250424160452.8070-3-dakr@kernel.org
[ Kconfig: depend on DRM=y rather than just DRM. - Danilo ]
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
2025-05-12 20:48:15 +02:00
Asahi Lina 9a69570682 rust: drm: ioctl: Add DRM ioctl abstraction
DRM drivers need to be able to declare which driver-specific ioctls they
support. Add an abstraction implementing the required types and a helper
macro to generate the ioctl definition inside the DRM driver.

Note that this macro is not usable until further bits of the abstraction
are in place (but it will not fail to compile on its own, if not called).

Signed-off-by: Asahi Lina <lina@asahilina.net>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Lyude Paul <lyude@redhat.com>
Link: https://lore.kernel.org/r/20250410235546.43736-3-dakr@kernel.org
[ MISC fixes
    * wrap raw_data in Opaque to avoid UB when creating a reference
    * fix IOCTL sample declaration
    * fix safety comment of IOCTL argument
    * original source archive: https://archive.is/LqHDQ

  - Danilo ]
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
2025-04-24 13:50:05 +02:00
FUJITA Tomonori b2e47002b2 rust: net::phy unified read/write API for C22 and C45 registers
Add the unified read/write API for C22 and C45 registers. The
abstractions support access to only C22 registers now. Instead of
adding read/write_c45 methods specifically for C45, a new reg module
supports the unified API to access C22 and C45 registers with trait,
by calling an appropriate phylib functions.

Reviewed-by: Trevor Gross <tmgross@umich.edu>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Andrew Lunn <andrew@lunn.ch>
Signed-off-by: FUJITA Tomonori <fujita.tomonori@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2024-08-30 10:27:35 +01:00
FUJITA Tomonori cbe0e41508 net: phy: add Rust Asix PHY driver
This is the Rust implementation of drivers/net/phy/ax88796b.c. The
features are equivalent. You can choose C or Rust version kernel
configuration.

Signed-off-by: FUJITA Tomonori <fujita.tomonori@gmail.com>
Reviewed-by: Trevor Gross <tmgross@umich.edu>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Andrew Lunn <andrew@lunn.ch>
Reviewed-by: Alice Ryhl <aliceryhl@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2023-12-15 09:35:50 +00:00
Asahi Lina 4e17466568 rust: uapi: Add UAPI crate
This crate mirrors the `bindings` crate, but will contain only UAPI
bindings. Unlike the bindings crate, drivers may directly use this crate
if they have to interface with userspace.

Initially, just bind the generic ioctl stuff.

In the future, we would also like to add additional checks to ensure
that all types exposed by this crate satisfy UAPI-safety guarantees
(that is, they are safely castable to/from a "bag of bits").

[ Miguel: added support for the `rustdoc` and `rusttest` targets,
  since otherwise they fail, and we want to keep them working. ]

Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Signed-off-by: Asahi Lina <lina@asahilina.net>
Link: https://lore.kernel.org/r/20230329-rust-uapi-v2-1-bca5fb4d4a12@asahilina.net
Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
2023-04-22 01:46:45 +02:00