cgroup: replace use of system_wq with system_percpu_wq

Currently if a user enqueue a work item using schedule_delayed_work() the
used wq is "system_wq" (per-cpu wq) while queue_delayed_work() use
WORK_CPU_UNBOUND (used when a cpu is not specified). The same applies to
schedule_work() that is using system_wq and queue_work(), that makes use
again of WORK_CPU_UNBOUND.

This lack of consistentcy cannot be addressed without refactoring the API.

system_wq is a per-CPU worqueue, yet nothing in its name tells about that
CPU affinity constraint, which is very often not required by users. Make
it clear by adding a system_percpu_wq.

queue_work() / queue_delayed_work() mod_delayed_work() will now use the
new per-cpu wq: whether the user still stick on the old name a warn will
be printed along a wq redirect to the new one.

This patch add the new system_percpu_wq except for mm, fs and net
subsystem, whom are handled in separated patches.

The old wq will be kept for a few release cylces.

Suggested-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Marco Crivellari <marco.crivellari@suse.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
This commit is contained in:
Marco Crivellari 2025-09-05 10:54:35 +02:00 committed by Tejun Heo
parent 222f83d5ab
commit d6256771d1
1 changed files with 1 additions and 1 deletions

View File

@ -124,7 +124,7 @@ DEFINE_PERCPU_RWSEM(cgroup_threadgroup_rwsem);
/*
* cgroup destruction makes heavy use of work items and there can be a lot
* of concurrent destructions. Use a separate workqueue so that cgroup
* destruction work items don't end up filling up max_active of system_wq
* destruction work items don't end up filling up max_active of system_percpu_wq
* which may lead to deadlock.
*/
static struct workqueue_struct *cgroup_destroy_wq;