Added Get-ObjDump

Get-ObjDump parses and return information about one or more Windows
object files. It is similar to dumpbin but it returns objects!
This commit is contained in:
Matt Graeber 2013-07-09 20:17:01 -04:00
parent 030fc3b43b
commit 55a6dbd019
4 changed files with 1007 additions and 2 deletions

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<?xml version="1.0" encoding="utf-8" ?>
<Configuration>
<ViewDefinitions>
<View>
<Name>ObjectFileView</Name>
<ViewSelectedBy>
<TypeName>COFF.OBJECT_FILE</TypeName>
</ViewSelectedBy>
<ListControl>
<ListEntries>
<ListEntry>
<ListItems>
<ListItem>
<PropertyName>COFFHeader</PropertyName>
</ListItem>
<ListItem>
<PropertyName>SectionHeaders</PropertyName>
</ListItem>
<ListItem>
<PropertyName>SymbolTable</PropertyName>
</ListItem>
</ListItems>
</ListEntry>
</ListEntries>
</ListControl>
</View>
<View>
<Name>COFFHeaderView</Name>
<ViewSelectedBy>
<TypeName>COFF.HEADER</TypeName>
</ViewSelectedBy>
<ListControl>
<ListEntries>
<ListEntry>
<ListItems>
<ListItem>
<PropertyName>Machine</PropertyName>
</ListItem>
<ListItem>
<PropertyName>NumberOfSections</PropertyName>
<FormatString>0x{0:X4}</FormatString>
</ListItem>
<ListItem>
<PropertyName>TimeDateStamp</PropertyName>
</ListItem>
<ListItem>
<PropertyName>PointerToSymbolTable</PropertyName>
<FormatString>0x{0:X8}</FormatString>
</ListItem>
<ListItem>
<PropertyName>NumberOfSymbols</PropertyName>
<FormatString>0x{0:X8}</FormatString>
</ListItem>
<ListItem>
<PropertyName>SizeOfOptionalHeader</PropertyName>
<FormatString>0x{0:X4}</FormatString>
</ListItem>
<ListItem>
<PropertyName>Characteristics</PropertyName>
</ListItem>
</ListItems>
</ListEntry>
</ListEntries>
</ListControl>
</View>
<View>
<Name>SectionHeaderView</Name>
<ViewSelectedBy>
<TypeName>COFF.SECTION_HEADER</TypeName>
</ViewSelectedBy>
<ListControl>
<ListEntries>
<ListEntry>
<ListItems>
<ListItem>
<PropertyName>Name</PropertyName>
</ListItem>
<ListItem>
<PropertyName>PhysicalAddress</PropertyName>
<FormatString>0x{0:X8}</FormatString>
</ListItem>
<ListItem>
<PropertyName>VirtualSize</PropertyName>
<FormatString>0x{0:X8}</FormatString>
</ListItem>
<ListItem>
<PropertyName>VirtualAddress</PropertyName>
<FormatString>0x{0:X8}</FormatString>
</ListItem>
<ListItem>
<PropertyName>SizeOfRawData</PropertyName>
<FormatString>0x{0:X8}</FormatString>
</ListItem>
<ListItem>
<PropertyName>PointerToRawData</PropertyName>
<FormatString>0x{0:X8}</FormatString>
</ListItem>
<ListItem>
<PropertyName>PointerToRelocations</PropertyName>
<FormatString>0x{0:X8}</FormatString>
</ListItem>
<ListItem>
<PropertyName>PointerToLinenumbers</PropertyName>
<FormatString>0x{0:X8}</FormatString>
</ListItem>
<ListItem>
<PropertyName>NumberOfRelocations</PropertyName>
<FormatString>0x{0:X4}</FormatString>
</ListItem>
<ListItem>
<PropertyName>NumberOfLinenumbers</PropertyName>
<FormatString>0x{0:X4}</FormatString>
</ListItem>
<ListItem>
<PropertyName>Characteristics</PropertyName>
</ListItem>
<ListItem>
<PropertyName>RawData</PropertyName>
</ListItem>
<ListItem>
<PropertyName>Relocations</PropertyName>
</ListItem>
</ListItems>
</ListEntry>
</ListEntries>
</ListControl>
</View>
<View>
<Name>SymbolTableView</Name>
<ViewSelectedBy>
<TypeName>COFF.SYMBOL_TABLE</TypeName>
</ViewSelectedBy>
<TableControl>
<AutoSize/>
<TableHeaders>
<TableColumnHeader>
<Label>Name</Label>
</TableColumnHeader>
<TableColumnHeader>
<Label>Value</Label>
</TableColumnHeader>
<TableColumnHeader>
<Label>SectionNumber</Label>
</TableColumnHeader>
<TableColumnHeader>
<Label>Type</Label>
</TableColumnHeader>
<TableColumnHeader>
<Label>StorageClass</Label>
</TableColumnHeader>
<TableColumnHeader>
<Label>NumberOfAuxSymbols</Label>
</TableColumnHeader>
<TableColumnHeader>
<Label>AuxSymbols</Label>
</TableColumnHeader>
</TableHeaders>
<TableRowEntries>
<TableRowEntry>
<TableColumnItems>
<TableColumnItem>
<PropertyName>Name</PropertyName>
</TableColumnItem>
<TableColumnItem>
<PropertyName>Value</PropertyName>
<FormatString>0x{0:X8}</FormatString>
</TableColumnItem>
<TableColumnItem>
<PropertyName>SectionNumber</PropertyName>
</TableColumnItem>
<TableColumnItem>
<PropertyName>Type</PropertyName>
</TableColumnItem>
<TableColumnItem>
<PropertyName>StorageClass</PropertyName>
</TableColumnItem>
<TableColumnItem>
<PropertyName>NumberOfAuxSymbols</PropertyName>
<FormatString>0x{0:X2}</FormatString>
</TableColumnItem>
<TableColumnItem>
<PropertyName>AuxSymbols</PropertyName>
</TableColumnItem>
</TableColumnItems>
</TableRowEntry>
</TableRowEntries>
</TableControl>
</View>
<View>
<Name>SectionDefinitionView</Name>
<ViewSelectedBy>
<TypeName>COFF.SECTION_DEFINITION</TypeName>
</ViewSelectedBy>
<TableControl>
<AutoSize/>
<TableHeaders>
<TableColumnHeader>
<Label>Length</Label>
</TableColumnHeader>
<TableColumnHeader>
<Label>NumberOfRelocations</Label>
</TableColumnHeader>
<TableColumnHeader>
<Label>NumberOfLinenumbers</Label>
</TableColumnHeader>
<TableColumnHeader>
<Label>CheckSum</Label>
</TableColumnHeader>
<TableColumnHeader>
<Label>Number</Label>
</TableColumnHeader>
<TableColumnHeader>
<Label>Selection</Label>
</TableColumnHeader>
</TableHeaders>
<TableRowEntries>
<TableRowEntry>
<TableColumnItems>
<TableColumnItem>
<PropertyName>Length</PropertyName>
<FormatString>0x{0:X8}</FormatString>
</TableColumnItem>
<TableColumnItem>
<PropertyName>NumberOfRelocations</PropertyName>
<FormatString>0x{0:X4}</FormatString>
</TableColumnItem>
<TableColumnItem>
<PropertyName>NumberOfLinenumbers</PropertyName>
<FormatString>0x{0:X4}</FormatString>
</TableColumnItem>
<TableColumnItem>
<PropertyName>CheckSum</PropertyName>
<FormatString>0x{0:X8}</FormatString>
</TableColumnItem>
<TableColumnItem>
<PropertyName>Number</PropertyName>
<FormatString>0x{0:X4}</FormatString>
</TableColumnItem>
<TableColumnItem>
<PropertyName>Selection</PropertyName>
<FormatString>0x{0:X2}</FormatString>
</TableColumnItem>
</TableColumnItems>
</TableRowEntry>
</TableRowEntries>
</TableControl>
</View>
<View>
<Name>RelocationView</Name>
<ViewSelectedBy>
<TypeName>COFF.RelocationEntry</TypeName>
</ViewSelectedBy>
<TableControl>
<AutoSize/>
<TableHeaders>
<TableColumnHeader>
<Label>VirtualAddress</Label>
</TableColumnHeader>
<TableColumnHeader>
<Label>SymbolTableIndex</Label>
</TableColumnHeader>
<TableColumnHeader>
<Label>Type</Label>
</TableColumnHeader>
<TableColumnHeader>
<Label>Name</Label>
</TableColumnHeader>
</TableHeaders>
<TableRowEntries>
<TableRowEntry>
<TableColumnItems>
<TableColumnItem>
<PropertyName>VirtualAddress</PropertyName>
<FormatString>0x{0:X8}</FormatString>
</TableColumnItem>
<TableColumnItem>
<PropertyName>SymbolTableIndex</PropertyName>
<FormatString>0x{0:X8}</FormatString>
</TableColumnItem>
<TableColumnItem>
<PropertyName>Type</PropertyName>
</TableColumnItem>
<TableColumnItem>
<PropertyName>Name</PropertyName>
</TableColumnItem>
</TableColumnItems>
</TableRowEntry>
</TableRowEntries>
</TableControl>
</View>
</ViewDefinitions>
</Configuration>

708
PETools/Get-ObjDump.ps1 Normal file
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function Get-ObjDump
{
<#
.SYNOPSIS
Displays information about one or more Windows object files.
PowerSploit Function: Get-ObjDump
Author: Matthew Graeber (@mattifestation)
License: BSD 3-Clause
Required Dependencies: None
Optional Dependencies: None
.DESCRIPTION
Get-ObjDump parses and returns nearly identical infomation as the dumpbin
utility. By nature of Get-ObjDump returning objects though, it lends itself
much better to manipulation since every field is an object.
.PARAMETER Path
Specifies a path to one or more object file locations.
.EXAMPLE
C:\PS>Get-ObjDump -Path main.obj
.EXAMPLE
C:\PS>ls *.obj | Get-ObjDump
.EXAMPLE
C:\PS>$ObjectFile = Get-ObjDump -Path shellcode.obj
C:\PS>$CodeBytes = $ObjectFile.SectionHeaders | ? {$_.Name -eq '.text'} | % {$_.RawData}
Description
-----------
Pulls the raw bytes out of the text section. Note that in this form,
no relocations have been fixed up.
.INPUTS
System.String[]
You can pipe a file system path (in quotation marks) to Get-ObjDump.
.OUTPUTS
COFF.OBJECT_FILE
.LINK
http://www.exploit-monday.com/
#>
[CmdletBinding()] Param (
[Parameter(Position = 0, Mandatory = $True, ValueFromPipeline = $True)]
[ValidateScript({ Test-Path $_ })]
[String[]]
$Path
)
BEGIN
{
$Code = @'
using System;
using System.IO;
using System.Text;
namespace COFF
{
public enum Machine : ushort
{
UNKNOWN = 0,
I386 = 0x014C, // Intel 386.
R3000 = 0x0162, // MIPS little-endian =0x160 big-endian
R4000 = 0x0166, // MIPS little-endian
R10000 = 0x0168, // MIPS little-endian
WCEMIPSV2 = 0x0169, // MIPS little-endian WCE v2
ALPHA = 0x0184, // Alpha_AXP
SH3 = 0x01A2, // SH3 little-endian
SH3DSP = 0x01A3,
SH3E = 0x01A4, // SH3E little-endian
SH4 = 0x01A6, // SH4 little-endian
SH5 = 0x01A8, // SH5
ARM = 0x01C0, // ARM Little-Endian
THUMB = 0x01C2,
ARMV7 = 0x01C4, // ARM Thumb-2 Little-Endian
AM33 = 0x01D3,
POWERPC = 0x01F0, // IBM PowerPC Little-Endian
POWERPCFP = 0x01F1,
IA64 = 0x0200, // Intel 64
MIPS16 = 0x0266, // MIPS
ALPHA64 = 0x0284, // ALPHA64
MIPSFPU = 0x0366, // MIPS
MIPSFPU16 = 0x0466, // MIPS
AXP64 = ALPHA64,
TRICORE = 0x0520, // Infineon
CEF = 0x0CEF,
EBC = 0x0EBC, // EFI public byte Code
AMD64 = 0x8664, // AMD64 (K8)
M32R = 0x9041, // M32R little-endian
ARM64 = 0xAA64, // ARMv8 in 64-bit mode
CEE = 0xC0EE
}
[Flags]
public enum CoffHeaderCharacteristics : ushort
{
RELOCS_STRIPPED = 0x0001, // Relocation info stripped from file.
EXECUTABLE_IMAGE = 0x0002, // File is executable (i.e. no unresolved external references).
LINE_NUMS_STRIPPED = 0x0004, // Line nunbers stripped from file.
LOCAL_SYMS_STRIPPED = 0x0008, // Local symbols stripped from file.
AGGRESIVE_WS_TRIM = 0x0010, // Agressively trim working set
LARGE_ADDRESS_AWARE = 0x0020, // App can handle >2gb addresses
REVERSED_LO = 0x0080, // public bytes of machine public ushort are reversed.
BIT32_MACHINE = 0x0100, // 32 bit public ushort machine.
DEBUG_STRIPPED = 0x0200, // Debugging info stripped from file in .DBG file
REMOVABLE_RUN_FROM_SWAP = 0x0400, // If Image is on removable media =copy and run from the swap file.
NET_RUN_FROM_SWAP = 0x0800, // If Image is on Net =copy and run from the swap file.
SYSTEM = 0x1000, // System File.
DLL = 0x2000, // File is a DLL.
UP_SYSTEM_ONLY = 0x4000, // File should only be run on a UP machine
REVERSED_HI = 0x8000 // public bytes of machine public ushort are reversed.
}
public class HEADER
{
public Machine Machine;
public ushort NumberOfSections;
public DateTime TimeDateStamp;
public uint PointerToSymbolTable;
public uint NumberOfSymbols;
public ushort SizeOfOptionalHeader;
public CoffHeaderCharacteristics Characteristics;
public HEADER(BinaryReader br)
{
this.Machine = (Machine) br.ReadUInt16();
this.NumberOfSections = br.ReadUInt16();
this.TimeDateStamp = (new DateTime(1970, 1, 1, 0, 0, 0)).AddSeconds(br.ReadUInt32());
this.PointerToSymbolTable = br.ReadUInt32();
this.NumberOfSymbols = br.ReadUInt32();
this.SizeOfOptionalHeader = br.ReadUInt16();
this.Characteristics = (CoffHeaderCharacteristics) br.ReadUInt16();
}
}
[Flags]
public enum SectionHeaderCharacteristics : uint
{
TYPE_NO_PAD = 0x00000008, // Reserved.
CNT_CODE = 0x00000020, // Section contains code.
CNT_INITIALIZED_DATA = 0x00000040, // Section contains initialized data.
CNT_UNINITIALIZED_DATA = 0x00000080, // Section contains uninitialized data.
LNK_INFO = 0x00000200, // Section contains comments or some other type of information.
LNK_REMOVE = 0x00000800, // Section contents will not become part of image.
LNK_COMDAT = 0x00001000, // Section contents comdat.
NO_DEFER_SPEC_EXC = 0x00004000, // Reset speculative exceptions handling bits in the TLB entries for this section.
GPREL = 0x00008000, // Section content can be accessed relative to GP
MEM_FARDATA = 0x00008000,
MEM_PURGEABLE = 0x00020000,
MEM_16BIT = 0x00020000,
MEM_LOCKED = 0x00040000,
MEM_PRELOAD = 0x00080000,
ALIGN_1BYTES = 0x00100000,
ALIGN_2BYTES = 0x00200000,
ALIGN_4BYTES = 0x00300000,
ALIGN_8BYTES = 0x00400000,
ALIGN_16BYTES = 0x00500000, // Default alignment if no others are specified.
ALIGN_32BYTES = 0x00600000,
ALIGN_64BYTES = 0x00700000,
ALIGN_128BYTES = 0x00800000,
ALIGN_256BYTES = 0x00900000,
ALIGN_512BYTES = 0x00A00000,
ALIGN_1024BYTES = 0x00B00000,
ALIGN_2048BYTES = 0x00C00000,
ALIGN_4096BYTES = 0x00D00000,
ALIGN_8192BYTES = 0x00E00000,
ALIGN_MASK = 0x00F00000,
LNK_NRELOC_OVFL = 0x01000000, // Section contains extended relocations.
MEM_DISCARDABLE = 0x02000000, // Section can be discarded.
MEM_NOT_CACHED = 0x04000000, // Section is not cachable.
MEM_NOT_PAGED = 0x08000000, // Section is not pageable.
MEM_SHARED = 0x10000000, // Section is shareable.
MEM_EXECUTE = 0x20000000, // Section is executable.
MEM_READ = 0x40000000, // Section is readable.
MEM_WRITE = 0x80000000 // Section is writeable.
}
public enum AMD64RelocationType : ushort
{
ABSOLUTE,
ADDR64,
ADDR32,
ADDR32NB,
REL32,
REL32_1,
REL32_2,
REL32_3,
REL32_4,
REL32_5,
SECTION,
SECREL,
SECREL7,
TOKEN,
SREL32,
PAIR,
SSPAN32
}
public enum ARMRelocationType : ushort
{
ABSOLUTE,
ADDR32,
ADDR32NB,
BRANCH24,
BRANCH11,
TOKEN,
BLX24 = 0x08,
BLX11 = 0x09,
SECTION = 0x0E,
SECREL = 0x0F,
MOV32A = 0x10,
MOV32T = 0x11,
BRANCH20T = 0x12,
BRANCH24T = 0x14,
BLX23T = 0x15
}
public enum ARMv8RelocationType : ushort
{
ABSOLUTE,
ADDR32,
ADDR32NB,
BRANCH26,
PAGEBASE_REL21,
REL21,
PAGEOFFSET_12A,
PAGEOFFSET_12L,
SECREL,
SECREL_LOW12A,
SECREL_HIGH12A,
SECREL_LOW12L,
TOKEN,
SECTION,
ADDR64
}
public enum X86RelocationType : ushort
{
ABSOLUTE,
DIR16,
DIR32 = 0x06,
DIR32NB = 0x07,
SEG12 = 0x09,
SECTION = 0x0A,
SECREL = 0x0B,
TOKEN = 0x0C,
SECREL7 = 0x0D,
REL32 = 0x14
}
public class RelocationEntry
{
public uint VirtualAddress;
public uint SymbolTableIndex;
public Enum Type;
public string Name;
public RelocationEntry(BinaryReader br)
{
this.VirtualAddress = br.ReadUInt32();
this.SymbolTableIndex = br.ReadUInt32();
// Default to X86RelocationType. This will be changed once the processor type is determined
this.Type = (X86RelocationType) br.ReadUInt16();
}
}
public class SECTION_HEADER
{
public string Name;
public uint PhysicalAddress;
public uint VirtualSize;
public uint VirtualAddress;
public uint SizeOfRawData;
public uint PointerToRawData;
public uint PointerToRelocations;
public uint PointerToLinenumbers;
public ushort NumberOfRelocations;
public ushort NumberOfLinenumbers;
public SectionHeaderCharacteristics Characteristics;
public Byte[] RawData;
public RelocationEntry[] Relocations;
public SECTION_HEADER(BinaryReader br)
{
this.Name = Encoding.UTF8.GetString(br.ReadBytes(8)).Split((Char) 0)[0];
this.PhysicalAddress = br.ReadUInt32();
this.VirtualSize = this.PhysicalAddress;
this.VirtualAddress = br.ReadUInt32();
this.SizeOfRawData = br.ReadUInt32();
this.PointerToRawData = br.ReadUInt32();
this.PointerToRelocations = br.ReadUInt32();
this.PointerToLinenumbers = br.ReadUInt32();
this.NumberOfRelocations = br.ReadUInt16();
this.NumberOfLinenumbers = br.ReadUInt16();
this.Characteristics = (SectionHeaderCharacteristics) br.ReadUInt32();
}
}
public enum SectionNumber : short
{
UNDEFINED,
ABSOLUTE = -1,
DEBUG = -2
}
[Flags]
public enum TypeClass : short
{
TYPE_NULL,
TYPE_VOID,
TYPE_CHAR,
TYPE_SHORT,
TYPE_INT,
TYPE_LONG,
TYPE_FLOAT,
TYPE_DOUBLE,
TYPE_STRUCT,
TYPE_UNION,
TYPE_ENUM,
TYPE_MOE,
TYPE_BYTE,
TYPE_WORD,
TYPE_UINT,
TYPE_DWORD,
DTYPE_POINTER = 0x100,
DTYPE_FUNCTION = 0x200,
DTYPE_ARRAY = 0x300,
DTYPE_NULL = 0x400 // Technically, this is defined as 0 in the MSB
}
public enum StorageClass : byte
{
NULL,
AUTOMATIC,
EXTERNAL,
STATIC,
REGISTER,
EXTERNAL_DEF,
LABEL,
UNDEFINED_LABEL,
MEMBER_OF_STRUCT,
ARGUMENT,
STRUCT_TAG,
MEMBER_OF_UNION,
UNION_TAG,
TYPE_DEFINITION,
ENUM_TAG,
MEMBER_OF_ENUM,
REGISTER_PARAM,
BIT_FIELD,
BLOCK = 0x64,
FUNCTION = 0x65,
END_OF_STRUCT = 0x66,
FILE = 0x67,
SECTION = 0x68,
WEAK_EXTERNAL = 0x69,
CLR_TOKEN = 0x6B,
END_OF_FUNCTION = 0xFF
}
public class SYMBOL_TABLE
{
public string Name;
public uint Value;
public SectionNumber SectionNumber;
public TypeClass Type;
public StorageClass StorageClass;
public byte NumberOfAuxSymbols;
public Object AuxSymbols;
private Byte[] NameArray;
public SYMBOL_TABLE(BinaryReader br)
{
this.NameArray = br.ReadBytes(8);
if (this.NameArray[0] == 0 && this.NameArray[1] == 0 &&this.NameArray[2] == 0 &&this.NameArray[3] == 0)
{
// Per specification, if the high DWORD is 0, then then low DWORD is an index into the string table
this.Name = "/" + BitConverter.ToInt32(NameArray, 4).ToString();
}
else
{
this.Name = Encoding.UTF8.GetString(NameArray).Trim(((char) 0));
}
this.Value = br.ReadUInt32();
this.SectionNumber = (SectionNumber) br.ReadInt16();
this.Type = (TypeClass) br.ReadInt16();
if ((((int) this.Type) & 0xff00) == 0) { this.Type = (TypeClass) Enum.Parse(typeof(TypeClass), ((int) this.Type | 0x400).ToString());}
this.StorageClass = (StorageClass) br.ReadByte();
this.NumberOfAuxSymbols = br.ReadByte();
}
}
public class SECTION_DEFINITION
{
public uint Length;
public ushort NumberOfRelocations;
public ushort NumberOfLinenumbers;
public uint CheckSum;
public ushort Number;
public byte Selection;
public SECTION_DEFINITION(BinaryReader br)
{
this.Length = br.ReadUInt32();
this.NumberOfRelocations = br.ReadUInt16();
this.NumberOfLinenumbers = br.ReadUInt16();
this.CheckSum = br.ReadUInt32();
this.Number = br.ReadUInt16();
this.Selection = br.ReadByte();
br.ReadBytes(3);
}
}
}
'@
Add-Type -TypeDefinition $Code
function Dispose-Objects
{
$BinaryReader.Dispose()
$FileStream.Dispose()
}
}
PROCESS
{
foreach ($File in $Path) {
# Resolve the absolute path of the object file. [IO.File]::OpenRead requires an absolute path.
$ObjFilePath = Resolve-Path $File
# Pull out just the file name
$ObjFileName = Split-Path $ObjFilePath -Leaf
# Fixed structure sizes
$SizeofCOFFFileHeader = 20
$SizeofSectionHeader = 40
$SizeofSymbolTableEntry = 18
$SizeofRelocationEntry = 10
# Open the object file for reading
$FileStream = [IO.File]::OpenRead($ObjFilePath)
$FileLength = $FileStream.Length
if ($FileLength -lt $SizeofCOFFFileHeader)
{
# You cannot parse the COFF header if the file is not big enough to contain a COFF header.
Write-Error "$($ObjFileName) is too small to store a COFF header."
Dispose-Objects
return
}
# Open a BinaryReader object for the object file
$BinaryReader = New-Object IO.BinaryReader($FileStream)
# Parse the COFF header
$CoffHeader = New-Object COFF.HEADER($BinaryReader)
if ($CoffHeader.SizeOfOptionalHeader -ne 0)
{
# Per the PECOFF specification, an object file does not have an optional header
Write-Error "Coff header indicates the existence of an optional header. An object file cannot have an optional header."
Dispose-Objects
return
}
if ($CoffHeader.PointerToSymbolTable -eq 0)
{
Write-Error 'An object file is supposed to have a symbol table.'
Dispose-Objects
return
}
if ($FileLength -lt (($CoffHeader.NumberOfSections * $SizeofSectionHeader) + $SizeofCOFFFileHeader))
{
# The object file isn't big enough to store the number of sections present.
Write-Error "$($ObjFileName) is too small to store section header data."
Dispose-Objects
return
}
# A string collection used to store section header names. This collection is referenced while
# parsing the symbol table entries whose name is the same as the section header. In this case,
# the symbol entry will have a particular auxiliary symbol table entry.
$SectionHeaderNames = New-Object Collections.Specialized.StringCollection
# Correlate the processor type to the relocation type. There are more relocation type defined
# in the PECOFF specification, but I don't expect those to be present. In that case, relocation
# entries default to X86RelocationType.
$SectionHeaders = New-Object COFF.SECTION_HEADER[]($CoffHeader.NumberOfSections)
$MachineTypes = @{ [COFF.Machine]::I386 = [COFF.X86RelocationType]
[COFF.Machine]::AMD64 = [COFF.AMD64RelocationType]
[COFF.Machine]::ARMV7 = [COFF.ARMRelocationType]
[COFF.Machine]::ARM64 = [COFF.ARMv8RelocationType] }
# Parse section headers
for ($i = 0; $i -lt $CoffHeader.NumberOfSections; $i++)
{
$SectionHeaders[$i] = New-Object COFF.SECTION_HEADER($BinaryReader)
# Add the section name to the string collection. This will be referenced during symbol table parsing.
$SectionHeaderNames.Add($SectionHeaders[$i].Name) | Out-Null
# Save the current filestream position. We are about to jump out of place.
$SavedFilePosition = $FileStream.Position
# Check to see if the raw data points beyond the actual file size
if (($SectionHeaders[$i].PointerToRawData + $SectionHeaders[$i].SizeOfRawData) -gt $FileLength)
{
Write-Error "$($SectionHeaders[$i].Name) section header's raw data exceeds the size of the object file."
return
}
else
{
# Read the raw data into a byte array
$FileStream.Seek($SectionHeaders[$i].PointerToRawData, 'Begin') | Out-Null
$SectionHeaders[$i].RawData = $BinaryReader.ReadBytes($SectionHeaders[$i].SizeOfRawData)
}
# Check to see if the section has a relocation table
if ($SectionHeaders[$i].PointerToRelocations -and $SectionHeaders[$i].NumberOfRelocations)
{
# Check to see if the relocation entries point beyond the actual file size
if (($SectionHeaders[$i].PointerToRelocations + ($SizeofRelocationEntry * $SectionHeaders[$i].NumberOfRelocations)) -gt $FileLength)
{
Write-Error "$($SectionHeaders[$i].Name) section header's relocation entries exceeds the soze of the object file."
return
}
$FileStream.Seek($SectionHeaders[$i].PointerToRelocations, 'Begin') | Out-Null
$Relocations = New-Object COFF.RelocationEntry[]($SectionHeaders[$i].NumberOfRelocations)
for ($j = 0; $j -lt $SectionHeaders[$i].NumberOfRelocations; $j++)
{
$Relocations[$j] = New-Object COFF.RelocationEntry($BinaryReader)
# Cast the relocation as its respective type
$Relocations[$j].Type = ($Relocations[$j].Type.value__ -as $MachineTypes[$CoffHeader.Machine])
}
# Add the relocation table entry to the section header
$SectionHeaders[$i].Relocations = $Relocations
}
# Restore the original filestream pointer
$FileStream.Seek($SavedFilePosition, 'Begin') | Out-Null
}
# Retrieve the contents of the COFF string table
$SymTableSize = $CoffHeader.NumberOfSymbols * $SizeofSymbolTableEntry
$StringTableOffset = $CoffHeader.PointerToSymbolTable + $SymTableSize
if ($StringTableOffset -gt $FileLength)
{
Write-Error 'The string table points beyond the end of the file.'
Dispose-Objects
return
}
$FileStream.Seek($StringTableOffset, 'Begin') | Out-Null
$StringTableLength = $BinaryReader.ReadUInt32()
if ($StringTableLength -gt $FileLength)
{
Write-Error "The string table's length exceeds the length of the file."
Dispose-Objects
return
}
$StringTable = [Text.Encoding]::UTF8.GetString($BinaryReader.ReadBytes($StringTableLength))
$RawSymbolTable = New-Object COFF.SYMBOL_TABLE[]($CoffHeader.NumberOfSymbols)
# Retrieve the symbol table
if ($FileLength -lt $StringTableOffset)
{
"Symbol table is larger than the file size."
return
}
$FileStream.Seek($CoffHeader.PointerToSymbolTable, 'Begin') | Out-Null
$NumberofRegularSymbols = 0
<#
Go through each symbol table looking for auxiliary symbols to parse
Currently supported auxiliary symbol table entry formats:
1) .file
2) Entry names that match the name of a section header
#>
for ($i = 0; $i -lt $CoffHeader.NumberOfSymbols; $i++)
{
# Parse the symbol tables regardless of whether they are normal or auxiliary symbols
$RawSymbolTable[$i] = New-Object COFF.SYMBOL_TABLE($BinaryReader)
if ($RawSymbolTable[$i].NumberOfAuxSymbols -eq 0)
{
# This symbol table entry has no auxiliary symbols
$NumberofRegularSymbols++
}
elseif ($RawSymbolTable[$i].Name -eq '.file')
{
$TempPosition = $FileStream.Position # Save filestream position
# Retrieve the file name
$RawSymbolTable[$i].AuxSymbols = [Text.Encoding]::UTF8.GetString($BinaryReader.ReadBytes($RawSymbolTable[$i].NumberOfAuxSymbols * $SizeofSymbolTableEntry)).TrimEnd(([Char] 0))
$FileStream.Seek($TempPosition, 'Begin') | Out-Null # Restore filestream position
}
elseif ($SectionHeaderNames.Contains($RawSymbolTable[$i].Name))
{
$TempPosition = $FileStream.Position # Save filestream position
$RawSymbolTable[$i].AuxSymbols = New-Object COFF.SECTION_DEFINITION($BinaryReader)
$FileStream.Seek($TempPosition, 'Begin') | Out-Null # Restore filestream position
}
}
# Create an array of symbol table entries without auxiliary table entries
$SymbolTable = New-Object COFF.SYMBOL_TABLE[]($NumberofRegularSymbols)
$j = 0
for ($i = 0; $i -lt $CoffHeader.NumberOfSymbols; $i++)
{
$SymbolTable[$j] = $RawSymbolTable[$i] # FYI, the first symbol table entry will never be an aux symbol
$j++
# Skip over the auxiliary symbols
if ($RawSymbolTable[$i].NumberOfAuxSymbols -ne 0)
{
$i += $RawSymbolTable[$i].NumberOfAuxSymbols
}
}
# Dispose the binaryreader and filestream objects
Dispose-Objects
# Fix the section names if any of them point to the COFF string table
for ($i = 0; $i -lt $CoffHeader.NumberOfSections; $i++)
{
if ($SectionHeaders[$i].Name.IndexOf('/') -eq 0)
{
$StringTableIndex = $SectionHeaders[$i].Name.SubString(1)
if ($StringTableIndex -match '^[1-9][0-9]*$')
{
$StringTableIndex = ([Int] $StringTableIndex) - 4
if ($StringTableIndex -gt ($StringTableLength + 4))
{
Write-Error 'String table entry exceeds the bounds of the object file.'
}
$Length = $StringTable.IndexOf(([Char] 0), $StringTableIndex)
$SectionHeaders[$i].Name = $StringTable.Substring($StringTableIndex, $Length)
}
}
}
# Fix the symbol table names
for ($i = 0; $i -lt $SymbolTable.Length; $i++)
{
if ($SymbolTable[$i].Name.IndexOf('/') -eq 0)
{
$StringTableIndex = $SymbolTable[$i].Name.SubString(1)
if ($StringTableIndex -match '^[1-9][0-9]*$')
{
$StringTableIndex = ([Int] $StringTableIndex) - 4
$Length = $StringTable.IndexOf(([Char] 0), $StringTableIndex) - $StringTableIndex
$SymbolTable[$i].Name = $StringTable.Substring($StringTableIndex, $Length)
}
}
}
# Apply symbol names to the relocation entries
$SectionHeaders | Where-Object { $_.Relocations } | % {
$_.Relocations | % { $_.Name = $RawSymbolTable[$_.SymbolTableIndex].Name }
}
$Result = @{
COFFHeader = $CoffHeader
SectionHeaders = $SectionHeaders
SymbolTable = $SymbolTable
}
$ParsedObjectFile = New-Object PSObject -Property $Result
$ParsedObjectFile.PSObject.TypeNames[0] = 'COFF.OBJECT_FILE'
Write-Output $ParsedObjectFile
}
}
END {}
}

View File

@ -52,7 +52,7 @@ PowerShellVersion = '2.0'
# TypesToProcess = @()
# Format files (.ps1xml) to be loaded when importing this module
FormatsToProcess = 'PETools.format.ps1xml'
FormatsToProcess = 'PETools.format.ps1xml', 'Get-ObjDump.format.ps1xml'
# Modules to import as nested modules of the module specified in RootModule/ModuleToProcess
# NestedModules = @()
@ -74,7 +74,8 @@ ModuleList = @(@{ModuleName = 'PETools'; ModuleVersion = '1.0.0.0'; GUID = 'd150
# List of all files packaged with this module
FileList = 'PETools.psm1', 'PETools.psd1', 'PETools.format.ps1xml', 'Get-DllLoadPath.ps1',
'Get-PEArchitecture.ps1', 'Get-PEHeader.ps1', 'Usage.md'
'Get-PEArchitecture.ps1', 'Get-PEHeader.ps1', 'Get-ObjDump.ps1', 'Get-ObjDump.format.ps1xml',
'Usage.md'
# Private data to pass to the module specified in RootModule/ModuleToProcess
# PrivateData = ''

View File

@ -68,6 +68,10 @@ Add persistence capabilities to a script.
An in-memory and on-disk PE parsing utility.
#### `Get-ObjDump`
Displays information about one or more Windows object files.
#### `Get-PEArchitecture`
Returns the architecture for which an executable was compiled.